Hypersphere 360
Seaworld

An ocean without a horizon.

How do you turn the vastness of the ocean into a compelling narrative that unfolds across a 360-degree dome ride?

For SeaWorld Abu Dhabi’s Hypersphere, we developed a cinematic journey that follows the meridional current, carrying audiences from the Arctic to the Antarctic and back again. The narrative was central to the experience, providing a sense of progression and discovery through vastly different underwater worlds. My contribution extended beyond the visual direction to helping develop this narrative, shaping how the journey unfolded and how each environment contributed to the larger story.

Produced in Unreal Engine, the experience brings this journey to life through impressionistic environments that feel more like paintings in motion than conventional digital worlds. The visual language balances artistic expression with the scale and immersion of the 360-degree format, surrounding audiences with the colour, movement and atmosphere of the ocean.

As Lead Art Director, FUI Designer and Unreal Artist, I led the visual direction of the ride film, developed the pre-show and queue content, and oversaw a multidisciplinary team of more than two dozen artists. This brought the narrative vision into a cohesive visual experience, from the immersive film to the surrounding guest journey.

Impact.

Riders per day
3000 (avg.)

Viral Headline
“Less than 1% of the world’s population has experienced this attraction since opening.”

Sentiment Score
+0.75

TikTok+ Reels Views
500,000+

Credits.

Project
Dome Theatre

Brand
Seaworld

Client
Miral + Seaworld

Role
Lead Art Director + FUI Designer + Unreal Artist

Ride Mechanics
Attraktion

Location
Abu Dhabi

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