Into The Storm
Warner Bros.
Worth a change of pants.
As the first true 5D VR experience created, Into The Storm VR activated at Comic-Con to rabid moviegoers who were put directly into the path of an inbound F5 tornado. The build was complete with airblasters, buttkickers, and high-output fans all synced perfectly to the action of the content. With integrated cameras inside the booth, participants left with videos of their in-experience reactions concatenated with a real-time output from their headset.
Impact.
Engagement Rate
80% Attendees
Campaign Reach
10.5 million unpaid media impressions
Box Office Results
Contributed to the 160 million gross on a 50 million budget
Credits.
Title
Into The Storm
Client
Warner Bros.
Role
Creative Director
Project
5D VR Storm Sim
Platform
Oculus Rift
Channel
DOOH








